I started playing Rage 2 two weeks ago. I wrote my initial thoughts piece about it the same week it came out. I posted my thoughts just as I reached the leveling part of the game for your Dagger faction in order to progress in the story.
My initial opinions of Rage 2 were positive. You can read the entire rundown about the beginning of the campaign in my previous blog – I’m playing Rage 2 and… (review).
The grind of leveling up the faction allies was fine. It’s what you can expect. The level requirement to continue forward with the main story was level five for Lily, Marshall, Kvasir, and Loosum.
After you reach level five with all of the Dagger allies, you can continue with the main campaign. You end up fighting with General Cross, the leader of the Authority before the final boss encounter.
It’s a complete fake out. It seems like you are in the final boss fight, but it’s actually the fight before the final fight.
Cross is a bullet sponge at first, but then a cool mechanic kicks in where you need to destroy his tech to stop his immunity.
In between killing the enemy mobs and shooting at Cross, you need to shoot the tech hanging from the machine.
That allows you to go straight for Cross. However, he was baiting us all along. He was only buying time while he prepared his new clone body.
Do you know what this situation reminds me of? The Sixth Day. Not plot-wise, but the way Cross keeps cloning himself to make himself “better” and transferring his memories into a different host in order to take over the world. That reminds me of the ending of The Sixth Day.
Cross ends up getting away in his new clone body, but we acquire his old head as a DNA sample to help Dr. Kvasir. Kvasir makes the Nanotrite serum to stop Cross from being able to clone himself.
The Authority Stronghold and Final Boss:
The final mission of Rage 2 involves infiltrating the Authority stronghold and killing General Cross. That’s the main goal. There are two parts to the break-in. The first part involves driving and the second involves going through mobs of enemies in a mini maze on the way to Cross.
This part felt a little unnecessarily prolonged, but I understand why it was there.
When you finally get to General Cross, he activates his gigantic body ogre beast extension. There are three phases to the fight. The mechanics mirror the same actions that you use to kill the regular ogres throughout the game.
- Shoot the blue pods off the ogre’s arms
- Kill Mobs
- Shoot the blue pods off the ogre’s shoulders
- Kill Mobs
- Shoot the blue pod in the ogre’s face
- Pay attention to your ammo. It will run low or out on you in this fight.
- Use your overdrive wisely. It will save you when you are in a bind.
- Watch out for the ogre’s eye-blast. It will kill you.
After you finish the encounter, a cut-scene makes our player character stab Cross in the eye with the Nanotrite Virus and it infects us as well.
Lily comes to save us and it seems like the player character is probably going to die from the virus.
Dr. Kvaris is able to save us somehow. We wake up to all of the Dagger allies telling us there’s still work to be done and then we are inserted back into the open world to finish up side-missions and level up factions.
General Cross’ entire plan was to wipe out humans and replace them with clones. Our mission was to stop the creation of said clones and kill Cross because he killed Lily’s mother. In the process, I think we saved the world too.
That’s a pretty straight forward goal.
You have the option of keeping the game going after you finish the main campaign. And if you are like me and only did the minimum leveling for your Dagger allies so that you can move on with the story, you have plenty left to do.
The gun play feels great in Rage 2. It’s fast-paced and the combat is the best part. It’s a pretty solid and entertaining game.