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Opinion: These games should pique your interest from E3

A lot of anticipated games were shown at E3. And it’s expected for people to be excited about them. But, beyond the critically acclaimed franchises, there were some gems announced as well. I’ve listed a few games that have piqued my interest beyond the main titles that have been showcased.

Twelve Minutes:

Twelve Minutes was shown off at the Microsoft Xbox E3 conference. It has such an intriguing concept. You have 12 minutes to figure out how to not die while you’re stuck in a time loop. The trailer gives off this psycho-thriller vibe. While trying to figure out how to change the events predetermined in the game, I expect to have an intense experience filled with absolute concentration and frustration.

Another exciting thought about Twelve Minutes surrounds the distractions and roadblocks in the game. How will the game respond when the player almost figures out a way out of the loop?

Developer: Luis Antonio /Publisher: Annapurna Interactive / Platforms: Xbox One, PC

GhostWire: Tokyo

The GhostWire: Tokyo trailer debuted at the Bethesda E3 Conference. It was actually one of the most interesting upcoming games mentioned during the conference. It had a brand new feel without any preconceived hype. Planting its feet firmly in the horror genre, GhostWire: Tokyo looks like it will rival The Evil Within which was created by the same developer.

Players will roam a ghostly version of Tokyo after mysterious happenings force you to uncover the reason and purge the city of evil. This sounds like a great opportunity for those of us who faithful play Resident Evil, Silent Hill, and even Parasite Eve.

Developer: Tango Gameworks /Publisher: Bethesda

Wolfenstein: Youngblood

Wolfenstein: Youngblood has the potential to be the best Wolfenstein of the franchise. Why? Because you are able to play in online co-op with a partner. It’s the first Wolfenstein with co-op. If this set up works well, I can’t see co-op not being an option in future Wolfenstein titles.

Another reason why this game is on the list is due to the release date. It comes out on July 26, so it’s an option for some summertime entertainment.

Developer: Arkane Studios, MachineGames /Publisher: Bethesda / Platform: Nintendo Switch, Microsoft Windows, Xbox One, PlayStation

Death Loop

Death Loop seems cool. It’s two assassins going head to head to see who can get the kill first. The premise of the game is that you are at a constant loop to kill the other assassins while evading other enemies as well. I may have missed this in the presentation, but the trailer does not mention if this is a co-op experience. If it had a co-op mode, that would most likely be the highlight of the game.

Develper: Arkane Lyon, Studios / Publisher: Bethesda / Platform:

My Friend Pedro

My Friend Pedro is the most unorthodox game that I’ve seen so far in E3. Not only did Devolver Digital have the most memorable showcase, but this game developed by DeadToast Entertainment also stood out among everything else. It reminded me of Super Hot. If you recall Super Hot, you’ll remember its a game where you can slow down time to shoot your enemies. Well, this game reminded me of that, but on a train with parkour.

Developer: DeadToast Entertainment / Publisher: Devolver Digital / Platforms: Nintendo Switch, Microsoft Windows

Which games stuck out to you?

How to beat General Cross in Rage 2 – Full strategy

I started playing Rage 2 two weeks ago. I wrote my initial thoughts piece about it the same week it came out. I posted my thoughts just as I reached the leveling part of the game for your Dagger faction in order to progress in the story.

My initial opinions of Rage 2 were positive. You can read the entire rundown about the beginning of the campaign in my previous blog – I’m playing Rage 2 and… (review).

Update:

The grind of leveling up the faction allies was fine. It’s what you can expect. The level requirement to continue forward with the main story was level five for Lily, Marshall, Kvasir, and Loosum.

After you reach level five with all of the Dagger allies, you can continue with the main campaign. You end up fighting with General Cross, the leader of the Authority before the final boss encounter.

Boss Fight:

It’s a complete fake out. It seems like you are in the final boss fight, but it’s actually the fight before the final fight.

Cross is a bullet sponge at first, but then a cool mechanic kicks in where you need to destroy his tech to stop his immunity.

Quick Tip:

In between killing the enemy mobs and shooting at Cross, you need to shoot the tech hanging from the machine.

That allows you to go straight for Cross. However, he was baiting us all along. He was only buying time while he prepared his new clone body.

Do you know what this situation reminds me of? The Sixth Day. Not plot-wise, but the way Cross keeps cloning himself to make himself “better” and transferring his memories into a different host in order to take over the world. That reminds me of the ending of The Sixth Day.

Cross ends up getting away in his new clone body, but we acquire his old head as a DNA sample to help Dr. Kvasir. Kvasir makes the Nanotrite serum to stop Cross from being able to clone himself.

The Authority Stronghold and Final Boss:

The final mission of Rage 2 involves infiltrating the Authority stronghold and killing General Cross. That’s the main goal. There are two parts to the break-in. The first part involves driving and the second involves going through mobs of enemies in a mini maze on the way to Cross.

This part felt a little unnecessarily prolonged, but I understand why it was there.

When you finally get to General Cross, he activates his gigantic body ogre beast extension. There are three phases to the fight. The mechanics mirror the same actions that you use to kill the regular ogres throughout the game.

Phases:

  • Shoot the blue pods off the ogre’s arms
  • Kill Mobs
  • Shoot the blue pods off the ogre’s shoulders
  • Kill Mobs
  • Shoot the blue pod in the ogre’s face

Be mindful:

  • Pay attention to your ammo. It will run low or out on you in this fight.
  • Use your overdrive wisely. It will save you when you are in a bind.
  • Watch out for the ogre’s eye-blast. It will kill you.

After you finish the encounter, a cut-scene makes our player character stab Cross in the eye with the Nanotrite Virus and it infects us as well.

Lily comes to save us and it seems like the player character is probably going to die from the virus.

Roll credits

Dr. Kvaris is able to save us somehow. We wake up to all of the Dagger allies telling us there’s still work to be done and then we are inserted back into the open world to finish up side-missions and level up factions.

Final thoughts:

General Cross’ entire plan was to wipe out humans and replace them with clones. Our mission was to stop the creation of said clones and kill Cross because he killed Lily’s mother. In the process, I think we saved the world too.

That’s a pretty straight forward goal.

You have the option of keeping the game going after you finish the main campaign. And if you are like me and only did the minimum leveling for your Dagger allies so that you can move on with the story, you have plenty left to do.

The gun play feels great in Rage 2. It’s fast-paced and the combat is the best part. It’s a pretty solid and entertaining game.

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