The new dungeon, Prophecy, was released at 5 pm PST yesterday, the first day of the new season in Destiny 2, Season of the Arrivals. I’ve put together easy to follow instructions on how to finish the encounter.Continue reading “Prophecy Dungeon Guide (simplified) | Destiny 2: Season of the Arrivals”
How to defeat Gahlran, The Sorrow-Bearer (phase-2)| Crown of Sorrow raid guide simplified, Destiny 2
The final encounter of the raid with Gahlran incorporates all of the mechanics that we’ve experienced thus far. Think back to the Hive Ritual. The final part of the raid involves crystals, Witches Blessing (WB) and Non-Blessed (NB) player combination attacks, and using Witches Vessel to swap assignments.
Encounter 4: Gahlran, The Sorrow-Bearer (part 2) – simplified
- Things to know –
- Stay in your 3 teams of 2 members
- 3 versions of Gahlran will spawn, 2 is a fake.
- 3 team members need the WB at all times
- Void crystals spawn
- WB/NB combination is important
- Gahlran’s deception (immune Cabal buddy) makes an appearance
Shoot Gahlran in the face to start the encounter. A green puddle/plate will spawn in the middle of the room. It’s just like the Hive Ritual at the beginning of the raid.
Three players step into the puddle to get WB and go back to your NB partner.
Three Gahlran’s will spawn in each sector of the room. They’ll be huge and they will shoot firebombs of death from their hands. Try to avoid those.
While your avoiding firebombs, kill ads and don’t forget to destroy void crystals when they spawn.
Remember, a player who has Witches Blessing (WB) and a non-blessed (NB) player need to team up for a combo attack to destroy the crystals.
Also, don’t forget to use your Witches Vessels to swap blessing between you and your partner.
In this encounter, EVERYONE can use the same vessel to do a massive swap of the blessing.
When you are not destroying crystals, kill enemy mobs. WB players kill knights and NB players kill thrall, acolytes.
Non-blessed players will also be responsible for ogres if they spawn. IF THEY DON’T SPAWN, that means a deception aka immune Cabal buddy has spawned instead.
If the deception spawns, you’ll need to team up for another WB/NB combination.
You need to get Gahlran to destroy his own deception.
Coax your deception to the platform in front of big Gahlran. Do the WB/NB punch or shoot combination on the deception and that will stun the deception and leave him standing.
Next, wait for Gahlran’s hands to turn green. You and your partner need to shoot his hands until he stuns and then wait for him to draw his sword and slam the platform in front of him.
The platform should still have a shieldless deception on it and the sword slam will kill him.
Each group will need to do this in their own area. Three deceptions should be destroyed in total and then the damage phase will start.
Fifth: Damage Phase
Remember there are three Gahlran’s, one in each section. All of them will try to raise their green hands to their heads. Don’t let them!
In your group of two, you and your partner should be shooting each hand to stun him. After he is staggered, shoot him in the head. This will reveal the actual Gahlran.
Swap blessing at the vessel and then meet up with the group that Gahlran stayed in front of.
After everyone meets up, shoot his hands until he stuns and then do DPS to his face. You’ll have to repeat this practice three times. Do as much damage as you can before the third phase is over.
After you do the hands, face stun routine three times, Gahlran will go immune. When he goes immune, you will have to repeat the process of phase 1 again by baiting the deceptions again.
Don’t forget to swap your Witches Blessings at the Witches Vessel as needed.
Enraged comes after you’ve done phase 1 and phase 2 three full times. So do as much DPS as you can and kill Gahlran before enraged comes.
How to defeat Gahlran, The Sorrow-Bearer (phase 1)| Crown of Sorrow raid guide simplified, Destiny 2
We are picking back up in the Crown of Sorrow raid with encounter number two. It’s a jumping puzzle. It uses a lot of the same mechanics as the first encounter. You can find the first encounter: HIVE RITUAL – by click here.
Encounter 2: Jumping Puzzle
Remember the Witches Blessing? It’s still important.
Things you need to know:
- You need to reach FOUR checkpoints
- Destroy crystals using Witches Blessing (WB) and Non-Blessed (NB) player combination.
- The jumping puzzle ascends upward.
Three players grab the WB. Get back in your 3 groups of 2 members.
Platform upward while making sure you are destroying all of the crystals.
You can shoot the ones without a shield from far away, you will need to get close inside the bubble of the crystals with shields.
Encounter 3: Gahlran, The Sorrow-Bearer (part 1) – simplified
Things you need to know:
- Keep your 3 groups of 2 members together.
- One member of each group needs WB.
- The room is separated into 3 parts (left stairs (or Void), right stairs (Dogs/Carpet), middle stairs (Spikes/Rocks).
- Witches Vessels will be on the boarder of each section.
- Walls appear to divide the room into three parts, the same lines as the vessels (you’ll need to break these walls down).
- Gahlran will spawn an immune deception (phase 1 boss) that you need to kill.
There will be three deceptions in the room in each section. Hit a deception to start the fight. Two will disappear. Whichever one stays is the real deception and its goal is to ruin your life, especially if you are low light.
If he stays in your section, it’s best to stay back and stay high so he can’t hit you. One of his hits kills especially if you are low light.
Just avoid him and kill mobs. Your group with be the last to wall to come down.
If you have a green puddle in the back of your area, that is the witches blessing. You will be responsible for giving the rest of the team blessing. ONLY ONE playing in the group of 2 should pick it up.
Blessed players shoot thrall and knight, Non-blessed shoot acolytes and alternate killing ogres.
When the time comes, you will need to go over to the Witches Vessel that will spawn to your RIGHT. TWO players from the blessed-giving team step in to the vessel, ONE player from the receiving team steps in to the vessel.
This should make one person on the receiving team blessed and SWAP the blessing for the team that started the encounter blessed.
If you are the team with no deception and no blessing to start, you will be the FIRST team receiving the blessing and your wall will break down.
Kill your ad mobs and your ogre and wait for the blessed team to meet you at the designated vessel.
After you use the third vessel to break the walls down for the team with the deception, all the walls should be down.
EVERY TEAM MEMBER should RUN to the available witches vessel, SHOOT the vessel at the same time and get assigned WB or NB.
Damage phase then begins.
Well of Radiance with Luna Faction Boots is very helpful with this section.
To break the deceptions shield, a WB/NB combination NEEDS to punch or shoot him at the same time to allow the rest of the NB teammates to do damage.
There is should be 3 or 4 blessed players, giving you 3 or 4 opportunities to do damage.
His shield will keep coming back. So make sure you have your WB/ NB teams ready to keep cycling punch combinations until everyone with WB runs out and damage phase is done.
If you are blessed but not punching, step back out of the way or you will lose your blessing. I prefer the numbered method to determine who will punch 1st, 2nd, rd, and 4th.
After the phase ends, go back to your teams, punch the deception again to make the walls come back up and repeat the cycle from part the beginning.
Rinse and repeat two more times until the encounter is done.
Rinse and repeat two more times until the encounter is done.
I finally completed the new raid in Season of Opulence for Destiny 2. Crown of Sorrow has a lot of mechanics to learn, but they recycle during each encounter in the raid. Once you get the mechanics and timing down, you should concern yourself with DPS to make sure you can handle enemy mobs and stun bosses.
In my team, we had a variety of options being used. I actually encourage using what you are most comfortable with so that you can be the most effective.
Solar Hunter with Celestial Nighthawk/ Aeon Swift and bottom tree Golden Gun
Solar Warlock with Phoenix Protocol and Well of Radiance
Solar Titan with Melting Point/ Hammers
Void Hunter with Orpheus Rigs and top tree tether
Void Titan with Ursa Furiosa and shield
Solar Warlock with Lunafaction Boots and Well of Radiance
I kept trying the exotic Aeon Swift because I have a full set of ordnance mod gear to boost my grenade regeneration and any Aeon gear grants specific energy to your teammates. I thought it’d be helpful. I can’t say whether or not it made a difference, but it’s nice to try things.
Also, keep in mind Ursa Furiosa, Phoenix Protocol, and Orpheus Rigs only fill your super energy back to 1/3 to 1/2 of your meter now. So you are mostly relying on team orbs and killing enemy mobs. So any help is better than no help.
Suggested Weapons include an SMG and a machine gun for certain. SMG’s are the best at breaking shields fast and machine guns do good damage especially with a major mod on it. High impact snipers work as well for majors and DPS. For bosses, use what you are comfortable with. Whether that’s a 1k voices, a machine gun, grenade launcher, or a rocket launcher is up to you.
Encounter 1: The Hive Ritual (simplified)
Things to know:
- Group up into 3 groups of 2 members.
- The Green Puddle gives you Witches Blessing Buff.
- The Purple Globe allows you to swap the Witches Blessing Buff.
One member from each group should step in the green puddle at the front of the door. This starts the encounter and grants them Witches Blessing. Each group should split off into left, middle and right side to defend.
Players without the Witches Blessing (WB) or Non-blessed (NB) players are responsible for killing enemy mobs (thrall, acolytes). Players with the WB kill knights.
If you don’t have the corresponding blessing you won’t be able to do damage.
Void crystals will spawn. A WB player and a NB player need to punch or shoot the crystal at the same time to destroy it.
EVERY PLAYER should join at the Witches Vessel (purple globe) and shoot it together. This will swap the WB to players who didn’t have it previously and players who had WB will now be NB. Your timers will be refreshed and this will prevent you from wiping.
Two ogres will spawn. One with WB and one without it. WB players kill the ogre with Witches Blessing and NB players kill the ogre without it.
Void Crystals will spawn again. Repeat the combination blows with WB and NB players from earlier.
Wait for the ‘Witches Vessel Awakes’ message at the bottom left of the screen and then EVERY PLAYER should join at the Witches Vessel purple globe and shoot it together to swap blessing again.
You may need to swap WB a few times before you see this message because it will refresh your timers and prevent you from wiping.
Enemy mobs will spawn again, kill them and then look for a lamp to turn on. After you’ve done three more phases, all FOUR lamps should be lit and the encounter will be finished.
Look for the chest to spawn across a gaping hole in the room leading to the stairs for the jumping puzzle.
Accept the blessing
Kill assigned enemy
Repeat 3 more times