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How to get the Lumina fast and easy | Destiny 2

Much like the Thorn and last word quests, the Lumina proved to be a tedious and grindy set of tasks full of shenanigans. I won’t say it was bad because it utilized a lot of different activities currently in the game. But it definitely gave me a reason to moan and groan from time to time.

When I finally finished the quest took a deep breath in a sigh of relief. Of course, I was taking notes in preparation for this specific blog. In hindsight, I could have gotten the quest done significantly faster.

I did a lot of testing to find out which activities would cut down the grind time and award the most points or percentages for my time spent. Especially on the Fireteam Leader portion of the quest line.

For science!!

My research is your gain! Below is the easy way to acquire your Lumina exotic hand cannon, including the fastest activities that give the most points at specific parts of the questline.

Quest line bounties in order (simplified):

  • Visit the cliffside in the salt mines on earth
    (pick up a chest to acquire the Lumina quest)
  • System Positioning Device: Follow your next step to a specific chest
    ( my group’s location was IO’s excavation site, but yours could on any of the planets).
  • Bearers of Evil: Create 250 motes
  • Rose Reveal: Defend the Light (multi-kills without reloading), Band Together (50k score Nightfall with friends), Face the Hordes (Blindwell on the Dreaming City)
  • Fireteam Leader: 100% activities in the solar system
    (Gambit, Crucible, Menagerie, Strikes, and Nightfalls all count)
  • Strength in Numbers:
    (Kill an invader within ten seconds of them spawning)
    (Make 50 orbs anywhere in the solar system)
    (Kill guardians with hand cannons)
  • Bloom
    (11 out 11 purple crystals in the Will of a Thousand strike )
    (Defeat Xol)

My Strategy:

The fastest way to complete Bearer of Evil is to go to the Blindwell. I know by using this tactic you will spend a lot of time in the Dreaming City, but honestly, it doesn’t matter because its the easiest way to get it done.

The population is very high in Blindwell this week. Having so many people in your instance will make your orb creation go by fast because the orbs count no matter who they are coming from. My group finished this step in one tier III run, plus a bonus heroic charge.

For the Rose Reveal step, you’ll be completing Defend the Light and Face the Horde at the same time. At least you can.

Stay in the Dreaming City, equipt the risk-runner for your Defend the Light bounty. If you are a titan, pop that rally barricade as much as you can and shoot everything.

Realistically it took us (a team of three) 5 full tier III runs to complete Face the Horde, but 2 full runs to get the multi-kill portion done.

Completing the Nightfall is standard practice at this point. We went for 100k because that’s just what we needed. But, getting to 50,000 points is fast. We ran Strange Terrian.

For the Fireteam Leader step, I would advise you doing Menagerie only. I had a full team of six. My standard fireteam, plus three people from Bungie.net’s LFG. We all ran with the rose and it took Three solid runs for me to complete the bounty. Each run granted 20 points.

Unfortunately, I had already struggled through a strike, a Gambit match, two nightfalls, and two forges only getting for 21 points. Then went to help a buddy to the Menagerie and boom discovered a huge point boost. So, just stick with Menagerie.

However, if you are a glutton for punishment and tediousness you could try some of the following. I’ve written the corresponding points next to them.

Strikes: 3 points
Gambit: 7 points
Black Armory Forge: 4 points
Nightfall: 7 points
Menagerie: 20 (with a full team of Roses).

Strength in Numbers has one step that is completely a luck of the draw. That step is killing an invader before they kill a member of your team and before 10 seconds have passed (not on my watch metal).

You might get lucky or really be good at predicting where the invader is going to spawn. I personally got lucky. I put on my Truth and when I finally spotted the invade all the way across the map I aimed and fired. I know it’s cheap, but it worked.

My orbs were a third of the way finished by the time four Gambit matches passed while I was trying to get my invader kill. I finished them up in Blindwell.

We played three crucible matches and got the guardian hand cannon kills.

Bloom is the easiest part of the quest. You have to destroy 11 crystals before defeating Xol in the Will of a Thousand strike.

You can choose this strike off of the Mars map and do it with matchmade players if you need to.

Crystals are present in the first room, the second room, and the fifth room. Xol’s boss room also has crystals. I finished shooting my crystals by room two. After you defeat Xol, wait until the end of the strike and your Lumina will drop.

YAY!

Lumina Destiny 2 Exotic Hand Cannon Season of Opulence
Lumina acquired

I stayed in the Dreaming City for most of my grinding with the exception of the Menagerie but, I think it was a simpler and easier way to get things done.

How to defeat Gahlran, The Sorrow-Bearer (phase-2)| Crown of Sorrow raid guide simplified, Destiny 2

The final encounter of the raid with Gahlran incorporates all of the mechanics that we’ve experienced thus far. Think back to the Hive Ritual. The final part of the raid involves crystals, Witches Blessing (WB) and Non-Blessed (NB) player combination attacks, and using Witches Vessel to swap assignments.

If you need the second and third encounters – click here.

Encounter 4: Gahlran, The Sorrow-Bearer (part 2) – simplified

  • Things to know –
  • Stay in your 3 teams of 2 members
  • 3 versions of Gahlran will spawn, 2 is a fake.
  • 3 team members need the WB at all times
  • Void crystals spawn
  • WB/NB combination is important
  • Gahlran’s deception (immune Cabal buddy) makes an appearance

First:
Shoot Gahlran in the face to start the encounter. A green puddle/plate will spawn in the middle of the room. It’s just like the Hive Ritual at the beginning of the raid.

Three players step into the puddle to get WB and go back to your NB partner.

Three Gahlran’s will spawn in each sector of the room. They’ll be huge and they will shoot firebombs of death from their hands. Try to avoid those.

Second:
While your avoiding firebombs, kill ads and don’t forget to destroy void crystals when they spawn.

Remember, a player who has Witches Blessing (WB) and a non-blessed (NB) player need to team up for a combo attack to destroy the crystals.

Also, don’t forget to use your Witches Vessels to swap blessing between you and your partner.

In this encounter, EVERYONE can use the same vessel to do a massive swap of the blessing.

Third:
When you are not destroying crystals, kill enemy mobs. WB players kill knights and NB players kill thrall, acolytes.

Non-blessed players will also be responsible for ogres if they spawn. IF THEY DON’T SPAWN, that means a deception aka immune Cabal buddy has spawned instead.

Fourth:
If the deception spawns, you’ll need to team up for another WB/NB combination.

You need to get Gahlran to destroy his own deception.

How:
Coax your deception to the platform in front of big Gahlran. Do the WB/NB punch or shoot combination on the deception and that will stun the deception and leave him standing.

Next, wait for Gahlran’s hands to turn green. You and your partner need to shoot his hands until he stuns and then wait for him to draw his sword and slam the platform in front of him.

The platform should still have a shieldless deception on it and the sword slam will kill him.

Each group will need to do this in their own area. Three deceptions should be destroyed in total and then the damage phase will start.

Fifth: Damage Phase

Remember there are three Gahlran’s, one in each section. All of them will try to raise their green hands to their heads. Don’t let them!

Phase 1:
In your group of two, you and your partner should be shooting each hand to stun him. After he is staggered, shoot him in the head. This will reveal the actual Gahlran.

Swap blessing at the vessel and then meet up with the group that Gahlran stayed in front of.

Phase 2:
After everyone meets up, shoot his hands until he stuns and then do DPS to his face. You’ll have to repeat this practice three times. Do as much damage as you can before the third phase is over.

After you do the hands, face stun routine three times, Gahlran will go immune. When he goes immune, you will have to repeat the process of phase 1 again by baiting the deceptions again.

Don’t forget to swap your Witches Blessings at the Witches Vessel as needed.

Enraged comes after you’ve done phase 1 and phase 2 three full times. So do as much DPS as you can and kill Gahlran before enraged comes.

RECAP THE FIRST ENCOUNTER BY CLICKING HERE.

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