I made an interesting choice for this exotic questline. I started the quest on my hunter, but it’s account-wide which will come in handy later. It’s simple enough to start the quest.
Start the Quest/ Boons:
You’ll see a huge statue of Calus. When you approach him you’ll see four daily bounties that you need to pick up and complete in order to get purple Boons.
Go to Werner on Nessus and open the chest to the right of him. It will give you the Invitation exotic envelope in your pursuits and you’ll need to visit the Visage Tribute Hall by clicking on the icon on the Nessus map.
These boons will be turned back into this Calus statue in order to give you a discount for buying your tributes.
Your invitation bounty will turn into the Golden Hero bounty and prompt you to turn in tributes in order to make progress. You’ll need 18 in total to get the Bad Juju mission to open for you.
You’ll open up a door behind the statue and you’ll open up all of your tributes there.
Now, here is the discount workaround. If you only do 3 Visage bounties on each character, you’ll be able to get more than 4% discounts a day.
For instance, I did 3 on my hunter and 3 on my warlock. Please remember not to do more than 3 bounties per character per daily reset because you’ll get glimmer instead of your discount boon.
This is how you’ll be able to use fewer resources to fill up your tribute hall.
Once you have turned in 18 tributes, you’ll get a Pest Control message and then a Reality Shutters prompt you next to the chest in the middle of the tribute hall.
Once you click that, ‘The Other Side” adventure will be available at the chest with the Bad Juju’s Ahamkara’s skull in the case.
You can rally the flag once you start the mission.
This mission is based in the ascendant realm. You can solo it if you’d like. It’s not a timed encounter and you can always use your optimum loadout to melt majors in the encounter.
My loadout included Outbreak Prime, Calus Mini Tool Submachine Gun, and Bane of Sorrow Machine Gun. I ended up swapping my loadout around during the final part of the mission. I chose Blast Furnace, Beloved and 1K voices.
I played it slow at the end especially because of the axion darts and shriekers.
Once you finish the mission you’ll be able to open the chest and your Bad Juju is yours!
You need 45 tributes for the catalyst to be available for you. You can use the same method to earn your discount as before. It will save you time and resources. After the catalyst is available, you’ll pay 7 legendary shards to buy it from Calus statue.
Materials and Resources:
Here’s the thing, this mission can certainly feel punishing to the players that don’t store up resources. Players who don’t have a wealth of materials and resources to buy tributes outright will feel like they are left behind. The everyday player won’t feel the squeeze so much. Most likely because they have a wealth of materials to use without running out.
Glimmer will deplete very fast because the cost of the tributes is very high. But, it’s time to get used to this type of game in Destiny 2. As we phase into the MMO era of Destiny, it will be the player’s responsibility to predict the necessity of materials to make headway in the game.
I predict even the hardcore-est of players will feel the materials squeeze at some point during Shadowkeep.
Anyway. Good luck in your quest!
Much like the Thorn and last word quests, the Lumina proved to be a tedious and grindy set of tasks full of shenanigans. I won’t say it was bad because it utilized a lot of different activities currently in the game. But it definitely gave me a reason to moan and groan from time to time.
When I finally finished the quest took a deep breath in a sigh of relief. Of course, I was taking notes in preparation for this specific blog. In hindsight, I could have gotten the quest done significantly faster.
I did a lot of testing to find out which activities would cut down the grind time and award the most points or percentages for my time spent. Especially on the Fireteam Leader portion of the quest line.
My research is your gain! Below is the easy way to acquire your Lumina exotic hand cannon, including the fastest activities that give the most points at specific parts of the questline.
Quest line bounties in order (simplified):
- Visit the cliffside in the salt mines on earth
(pick up a chest to acquire the Lumina quest)
- System Positioning Device: Follow your next step to a specific chest
( my group’s location was IO’s excavation site, but yours could on any of the planets).
- Bearers of Evil: Create 250 motes
- Rose Reveal: Defend the Light (multi-kills without reloading), Band Together (50k score Nightfall with friends), Face the Hordes (Blindwell on the Dreaming City)
- Fireteam Leader: 100% activities in the solar system
(Gambit, Crucible, Menagerie, Strikes, and Nightfalls all count)
- Strength in Numbers:
(Kill an invader within ten seconds of them spawning)
(Make 50 orbs anywhere in the solar system)
(Kill guardians with hand cannons)
(11 out 11 purple crystals in the Will of a Thousand strike )
The fastest way to complete Bearer of Evil is to go to the Blindwell. I know by using this tactic you will spend a lot of time in the Dreaming City, but honestly, it doesn’t matter because its the easiest way to get it done.
The population is very high in Blindwell this week. Having so many people in your instance will make your orb creation go by fast because the orbs count no matter who they are coming from. My group finished this step in one tier III run, plus a bonus heroic charge.
For the Rose Reveal step, you’ll be completing Defend the Light and Face the Horde at the same time. At least you can.
Stay in the Dreaming City, equipt the risk-runner for your Defend the Light bounty. If you are a titan, pop that rally barricade as much as you can and shoot everything.
Realistically it took us (a team of three) 5 full tier III runs to complete Face the Horde, but 2 full runs to get the multi-kill portion done.
Completing the Nightfall is standard practice at this point. We went for 100k because that’s just what we needed. But, getting to 50,000 points is fast. We ran Strange Terrian.
For the Fireteam Leader step, I would advise you doing Menagerie only. I had a full team of six. My standard fireteam, plus three people from Bungie.net’s LFG. We all ran with the rose and it took Three solid runs for me to complete the bounty. Each run granted 20 points.
Unfortunately, I had already struggled through a strike, a Gambit match, two nightfalls, and two forges only getting for 21 points. Then went to help a buddy to the Menagerie and boom discovered a huge point boost. So, just stick with Menagerie.
However, if you are a glutton for punishment and tediousness you could try some of the following. I’ve written the corresponding points next to them.
Strikes: 3 points
Gambit: 7 points
Black Armory Forge: 4 points
Nightfall: 7 points
Menagerie: 20 (with a full team of Roses).
Strength in Numbers has one step that is completely a luck of the draw. That step is killing an invader before they kill a member of your team and before 10 seconds have passed (not on my watch metal).
You might get lucky or really be good at predicting where the invader is going to spawn. I personally got lucky. I put on my Truth and when I finally spotted the invade all the way across the map I aimed and fired. I know it’s cheap, but it worked.
My orbs were a third of the way finished by the time four Gambit matches passed while I was trying to get my invader kill. I finished them up in Blindwell.
We played three crucible matches and got the guardian hand cannon kills.
Bloom is the easiest part of the quest. You have to destroy 11 crystals before defeating Xol in the Will of a Thousand strike.
You can choose this strike off of the Mars map and do it with matchmade players if you need to.
Crystals are present in the first room, the second room, and the fifth room. Xol’s boss room also has crystals. I finished shooting my crystals by room two. After you defeat Xol, wait until the end of the strike and your Lumina will drop.
I stayed in the Dreaming City for most of my grinding with the exception of the Menagerie but, I think it was a simpler and easier way to get things done.
How to defeat Gahlran, The Sorrow-Bearer (phase 1)| Crown of Sorrow raid guide simplified, Destiny 2
We are picking back up in the Crown of Sorrow raid with encounter number two. It’s a jumping puzzle. It uses a lot of the same mechanics as the first encounter. You can find the first encounter: HIVE RITUAL – by click here.
Encounter 2: Jumping Puzzle
Remember the Witches Blessing? It’s still important.
Things you need to know:
- You need to reach FOUR checkpoints
- Destroy crystals using Witches Blessing (WB) and Non-Blessed (NB) player combination.
- The jumping puzzle ascends upward.
Three players grab the WB. Get back in your 3 groups of 2 members.
Platform upward while making sure you are destroying all of the crystals.
You can shoot the ones without a shield from far away, you will need to get close inside the bubble of the crystals with shields.
Encounter 3: Gahlran, The Sorrow-Bearer (part 1) – simplified
Things you need to know:
- Keep your 3 groups of 2 members together.
- One member of each group needs WB.
- The room is separated into 3 parts (left stairs (or Void), right stairs (Dogs/Carpet), middle stairs (Spikes/Rocks).
- Witches Vessels will be on the boarder of each section.
- Walls appear to divide the room into three parts, the same lines as the vessels (you’ll need to break these walls down).
- Gahlran will spawn an immune deception (phase 1 boss) that you need to kill.
There will be three deceptions in the room in each section. Hit a deception to start the fight. Two will disappear. Whichever one stays is the real deception and its goal is to ruin your life, especially if you are low light.
If he stays in your section, it’s best to stay back and stay high so he can’t hit you. One of his hits kills especially if you are low light.
Just avoid him and kill mobs. Your group with be the last to wall to come down.
If you have a green puddle in the back of your area, that is the witches blessing. You will be responsible for giving the rest of the team blessing. ONLY ONE playing in the group of 2 should pick it up.
Blessed players shoot thrall and knight, Non-blessed shoot acolytes and alternate killing ogres.
When the time comes, you will need to go over to the Witches Vessel that will spawn to your RIGHT. TWO players from the blessed-giving team step in to the vessel, ONE player from the receiving team steps in to the vessel.
This should make one person on the receiving team blessed and SWAP the blessing for the team that started the encounter blessed.
If you are the team with no deception and no blessing to start, you will be the FIRST team receiving the blessing and your wall will break down.
Kill your ad mobs and your ogre and wait for the blessed team to meet you at the designated vessel.
After you use the third vessel to break the walls down for the team with the deception, all the walls should be down.
EVERY TEAM MEMBER should RUN to the available witches vessel, SHOOT the vessel at the same time and get assigned WB or NB.
Damage phase then begins.
Well of Radiance with Luna Faction Boots is very helpful with this section.
To break the deceptions shield, a WB/NB combination NEEDS to punch or shoot him at the same time to allow the rest of the NB teammates to do damage.
There is should be 3 or 4 blessed players, giving you 3 or 4 opportunities to do damage.
His shield will keep coming back. So make sure you have your WB/ NB teams ready to keep cycling punch combinations until everyone with WB runs out and damage phase is done.
If you are blessed but not punching, step back out of the way or you will lose your blessing. I prefer the numbered method to determine who will punch 1st, 2nd, rd, and 4th.
After the phase ends, go back to your teams, punch the deception again to make the walls come back up and repeat the cycle from part the beginning.
Rinse and repeat two more times until the encounter is done.
Rinse and repeat two more times until the encounter is done.
I finally completed the new raid in Season of Opulence for Destiny 2. Crown of Sorrow has a lot of mechanics to learn, but they recycle during each encounter in the raid. Once you get the mechanics and timing down, you should concern yourself with DPS to make sure you can handle enemy mobs and stun bosses.
In my team, we had a variety of options being used. I actually encourage using what you are most comfortable with so that you can be the most effective.
Solar Hunter with Celestial Nighthawk/ Aeon Swift and bottom tree Golden Gun
Solar Warlock with Phoenix Protocol and Well of Radiance
Solar Titan with Melting Point/ Hammers
Void Hunter with Orpheus Rigs and top tree tether
Void Titan with Ursa Furiosa and shield
Solar Warlock with Lunafaction Boots and Well of Radiance
I kept trying the exotic Aeon Swift because I have a full set of ordnance mod gear to boost my grenade regeneration and any Aeon gear grants specific energy to your teammates. I thought it’d be helpful. I can’t say whether or not it made a difference, but it’s nice to try things.
Also, keep in mind Ursa Furiosa, Phoenix Protocol, and Orpheus Rigs only fill your super energy back to 1/3 to 1/2 of your meter now. So you are mostly relying on team orbs and killing enemy mobs. So any help is better than no help.
Suggested Weapons include an SMG and a machine gun for certain. SMG’s are the best at breaking shields fast and machine guns do good damage especially with a major mod on it. High impact snipers work as well for majors and DPS. For bosses, use what you are comfortable with. Whether that’s a 1k voices, a machine gun, grenade launcher, or a rocket launcher is up to you.
Encounter 1: The Hive Ritual (simplified)
Things to know:
- Group up into 3 groups of 2 members.
- The Green Puddle gives you Witches Blessing Buff.
- The Purple Globe allows you to swap the Witches Blessing Buff.
One member from each group should step in the green puddle at the front of the door. This starts the encounter and grants them Witches Blessing. Each group should split off into left, middle and right side to defend.
Players without the Witches Blessing (WB) or Non-blessed (NB) players are responsible for killing enemy mobs (thrall, acolytes). Players with the WB kill knights.
If you don’t have the corresponding blessing you won’t be able to do damage.
Void crystals will spawn. A WB player and a NB player need to punch or shoot the crystal at the same time to destroy it.
EVERY PLAYER should join at the Witches Vessel (purple globe) and shoot it together. This will swap the WB to players who didn’t have it previously and players who had WB will now be NB. Your timers will be refreshed and this will prevent you from wiping.
Two ogres will spawn. One with WB and one without it. WB players kill the ogre with Witches Blessing and NB players kill the ogre without it.
Void Crystals will spawn again. Repeat the combination blows with WB and NB players from earlier.
Wait for the ‘Witches Vessel Awakes’ message at the bottom left of the screen and then EVERY PLAYER should join at the Witches Vessel purple globe and shoot it together to swap blessing again.
You may need to swap WB a few times before you see this message because it will refresh your timers and prevent you from wiping.
Enemy mobs will spawn again, kill them and then look for a lamp to turn on. After you’ve done three more phases, all FOUR lamps should be lit and the encounter will be finished.
Look for the chest to spawn across a gaping hole in the room leading to the stairs for the jumping puzzle.
Accept the blessing
Kill assigned enemy
Repeat 3 more times
How excited am I about the new expansion for Destiny 2?
Destiny 2: Shadowkeep is coming out September 17, 2019. I think I can speak for a lot of the Destiny community and say that hearing Luke Smith and Mark Noseworthy talk about all of the changes Bungie has implemented as a result of separating from Activision was like breathing new air. They released a new ViDoc and Trailer for Destiny 2: Shadowkeep.
I personally tweeted that watching the ViDoc in the live-stream from Bungie felt like watching a butterfly emerge from a cocoon. This is a very exciting time to be a Destiny fan, especially off the back of the Season of Opulence release this week.
Important notes from the stream:
- Destiny 2: Shadowkeep releases this fall. You have the option to purchase it as a stand-alone if you don’t have Destiny 2 yet or as an expansion.
- As of the release of Destiny 2: Shadowkeep, Destiny 2 will be an Action-MMO single evolving world that you can play anywhere you want using cross-save.
- PC players will now be on Steam
- Stand-alone Content
- New Light will be a free download that gets new players into new content within 15 minutes.
- They’ll be no more exclusive activities.
- You can buy all content moving forward stand-alone.
- Google’s Stadia partnership launches with Destiny 2: Shadowkeep.
- The current life cycle of Destiny 2 will be bundled and available for $40.
Exciting mentions from the ViDoc include:
- We’re going back to the moon
- They’ll be armor trans mods
- New movements and abilities for sub-classes
- PVP updates
- Black Garden Raid
I think I saw Crota in the ViDoc as well. That’d be a great throwback!
Take a look at the ViDoc for yourself:
I one hundred percent knew that the new Destiny 2: Forsaken raid Crown of Sorrow would end up being hive. Plus, I have this outrageous theory that somehow Savathun is involved in this. I mean she was in control of Riven in the Last Wish raid, so it wouldn’t be completely impossible.
Maybe Savathun is planning something to do with Calus.
Either way, I am excited for Season of Opulence to start tomorrow! I will be jumping in the raid too. As long as RNG is my friend. I’ll update you then.
Also, read my semi-preparation guide for Season of Opulence. It’s not to late to do some of the techniques I mentioned – Preparing for Season of Opulence (Destiny 2: Forsaken).
Should you prepare for Season of Opulence? Good question!
Based on the trailer that just dropped, I’d think there is actually minimal preparation that you can do before the new season begins.
I understand top streamers have put together spreadsheets to maximize the amount of power you can gain in a short amount of time before the raid releases, but for some reason, I get the feeling Season of Opulence is not meant to punish players with hard and unbearable power grinds.
Is it possible that Season of Opulence is actually meant reward players for sticking with Bungie and the Destiny/ Destiny 2 franchise?
I watched the Destiny 2: Forsaken- Season of Opulence (trailer) that released earlier today and the wording in the trailer made it seem like power isn’t going to be an issue this time around.
We’ll be heading back to the Leviathan for treasure hunts, a 6 player activity, and a new raid. Minus the raid which always rewards with power items, it sounds like power items will be in abundance.
Before I saw the trailer, I decided that I would save up bounties and see if I could get the jump on a few weekly power bounties from Ikora, Petra, and Ada-1. Now after seeing the trailer, I don’t feel anxious about being able to gear up enough to join the raid day one.
But who’s to say? I could be wrong and come June 4th and we’ll all hit a power wall despite any preparation that we’ve tried to take.
To that, I ask…
Is not being completely overpowered on day one such a bad thing?