Ask me how many times I ran ‘Zero Hour’ before I finally found the perfect loadout combination, with the perfect amount of luck in the jumping puzzle, and the greatest optimism from my teammate.
Between May 8th and May 9th, it took 10 times to finish the Zero Hour and finally receive the Outbreak Perfected!
I ran a Warlock because I knew I was going to be a mess if I tried to use my hunter. My loadout included top tree Nova Bomb, axion dart grenades (I contemplated switching to scattered but I didn’t), Skull of the Dire Ahamkara and strafe jump (the best decision I ever made for the jumping portion. It’s more controlled than any other Warlock jump).
I used Go figure (with Armor piercing rounds, hip-fire grip, and high-impact reserves), Arc Ikelos_SMG_v1.0.1, and One Thousand Voices (very helpful at the boss if you are lucky enough to have ammo).
My clan mates were both Titans. The only thing I know for certain one ran solar hammers with melting point and Whisper of the Worm (he did have the catalyst) and the other ran void shield with Arbalast.
Initially, I used Riskrunner because of the Arc Shanks shields and a void Edgetransit, and sniper as a primary but I found myself running out of heavy ammo fast and that’s not good for the boss room. After I switched it up, I was still able to get rid of the arc shanks using Ikelos and I had to rely on my teammates or my grenade to break the void and solar shields.
My Nova Bomb focused on the servitors. If timed right, you can blow up the servitor and the shanks around it, get your super back because of Skull of the Dire Ahamkara, turn around and kill the next servitor and his shanks as well.
My teammate used Whisper of the Worm to post up and snipe the Walker Tanks that spawn after the servitors. In our case, after the Walkers neck opened he was able to get critical shots off while we used our sub-machine guns to shoot into the neck or clear ad mobs.
We did shoot the boss periodically throughout the encounter leaving him at half health by the time the final Walker was almost down. I used my Nova bomb and emptied One Thousand Voices into ton the boss, while the solar Titan used his hammers to clear ads/minions, and then the void Titan used shields to finish off the Walker tank.
We finished the encounter with seven seconds left.
It was satisfying.
In the Tr3-VR room, never leave a man behind. If one person gets left behind in the room, and the other two teammates go to the next elevator room, Tr3-VR will box the room off and will instant death the player left behind every time. In my experience, there is no way to get out of that room alone.
The best thing to do is split off going left and right to spread out the room and make Tr3-Vr chose which way to go.
Whoever is fastest could run alone. If two are running together and Tr3-Vr is coming, find a cubby hole in the wall. One person should stay out of the cubby, one person should stay in the cubby. Let Tr3-Vr satisfy its blood lust, DO NOT respawn, just wait for the revive.
If two people try to sit in a cubby, one will die and have to respawn because their ghost will get stuck up in the wall.
Worst case scenario, you need two people in the room to make it out alive.
This mission was fun. My clan mates and I had a great time playing through it. After we beat it, we went in to figure out the Heroic mission course. We figured that out so we plan to finish that soon as well.
The Revelry event is about to end next Tuesday on May 7, 2019. During my first week playing, my clan mates gave me grief for actually wanting to explore the content. They were quickly bored of the Verdant Forest and didn’t want to grind to get the exotic linear fusion rifle, the Arbalest.
I understood their frustration. However, I wanted that fusion rifle so I ended up going solo with matchmaking to finish my triumphs and get my fusion rifle. Of course, they ended up grinding anyway because that’s what Destiny players do.
We ask for things to grind for, we get things to grind for, we complain about the grind and then we complete the grind. It’s the circle of our gameplay.
Honestly, the Verdant Forest was cool. I think Bungie did a great job reusing content that should have weighed more during the Curse of Osiris DLC last year. What made the Verdant Forest better than the Haunted Forest was its uncapped level system. Allowing players to go as long as they wanted.
It may have been more exciting if there were more than five bosses depending on how many levels you completed, but I won’t complain about semantics.
My favorite part of the Revelry has to but the tonics.
I enjoy spamming grenades on enemies in PVE. Who knew!
I didn’t really go into PVP because I just didn’t, but I ended up swapping between my hunter and my warlock during the PVE activities like Gambit and Reckoning. I had the most fun on my Warlock because using the axion bolt grenade is like a mini nova bomb. Plus with Skull of Dire Ahamkara paired with the top tree of the void subclass is just fun.
I was a walking, infinite nova bomb in every activity.
And I had fun.
I finally had the chance to play Tetris 99 on Nintendo Switch and I am exhausted. I also think that my brain may have almost exploded once or twice.
In a good way.
If you are not familar with Tetris 99 you should give it a try. This latest iteration of Tetris combines puzzles with the battle royale culture. So if you are a fan of Tetris in previous versions, this game type will add an extra layer for you.
It may also make you cry a little.
Tetris 99 is so unpredictable! It takes a massive amount of concentration, hand eye coordination, and fast fingers. My cousin was able to win! However, I was so stimulated that I couldn’t get past the group of 10 for a few reasons.
First, the soundtrack gets me hype every time. And when I managed a good run, the remix of Flight of the Bumblebee made me so excited that I may have made a few mistakes.
Second, whenever I would get a good combo going and make some back to back Tetris’, I would immediately get an onslaught of attacks from other player. Unfortunately when that happens, you get overwhelmed and lose.
I’m an excitable person, okay.
No, I may not have tasted victory for myself, but I was just as excited when my cousin won.
Seeing the pace that he matched up against with the other players in the lobby was insane. Again, I commend the concentration that anyone playing must have. They are seemingly unfazed by the ever rising bar on the screen that shows you are about to be attacked.
I plan on playing more and working on not getting flustered and perhaps I will win!
I miss Saints Row: The Third.
It was a great game and it still is. In my opinion, Saints Row the Third had a fun story line, immersive sound track, ease of game controls, the best customization, and a really well rounded player character.
Saints Row: The Third had and still has a magic to it. Volition, the developer, found that special spot of not taking itself to seriously, but still providing a compelling story for fans of the franchise. Plus, the side missions didn’t feel completely forced on you as a player. Genki Bowl was one of the best activities and sometimes the most frustrating things to do in the game.
Giving Saints Row an identity change up was the best thing they could have done. Especially since they were being compared directly to Grand Theft Auto. I personally thought Saints Row: The Third was nothing like it. Unless you want to harp on the gang turf fights, third person POV, and open-world shenanigans.
Every wheel doesn’t need to be reinvented, and Saints Row: The Third was altered enough that it felt like something new.
In my opinion, Saints Row the Third gave the player more control. I personally didn’t walk around looking like a banana, but I spent hours customizing my character. I still remember her. She had short silver hair, coco skin, and looked amazing in black! I believe I played the campaign at least 10 times just because it was so enjoyable to me.
My favorite mission involved the Third Street Saints parachuting down on to a penthouse and taking it over to make it the first main headquarters you get in Steelport! It was such a good time.
I would be happy to see a reprise of the franchise. Sure Grand Theft Auto V is still going strong, and the online allows for a lot of customization, teaming with friends, and doing missions. But, why not give Saints Row another chance?
Saints Row: The Third was my favorite game of the franchise and Nintendo is releasing it on the Nintendo Switch in May 2019. But, we’re six years removed from the last game, Saints Row: IV and I’d love to see what Johnny Gat and the crew are doing since going to space. Plus, I’m ready for a game I can just have fun with again.
I’m having a good time with Mortal Kombat 11. I am focused more on story mode, because that is what I like.
Don’t worry, I won’t spoil too much of the story. But I will give some thoughts.
The premise of the story for Mortal Kombat 11 is that Raiden is out of control and the main mastermind of villainy this time around is Kronika. She decides Raiden is doing to much and decides to turn back time to get rid of Raiden for good. This results in past and present characters colliding on the side of good and evil!
Initially, Raiden got on my nerves. But once Kronika turned back time and I met up with all of my favorite characters like Liu Kang, Kung Lao, Sub Zero, Scorpion and Noob Saibot I was into it. Not to mention the characters that I love to hate, mainly Kano.
He’s so smug.
I will say the story gets a bit convoluted, but that’s part of the fun. You just need to pay attention. I’ve heard reports about an unnecessary grind for characters and bonus items in the Krypt, but I haven’t dabbled in that yet so I can’t speak to it.
This latest Mortal Kombat video game in story mode plays like a movie. I think if you like Mortal Kombat, you’ll enjoy this game.
I have a question for you. If Bungie creates a horde-like unlimited mode in Destiny 2 would you…
- A: Play the mode as intended, kill enemies, and try to get the highest level?
- B: Speedrun and only kill majors?
- C: Complain that this isn’t exactly a horde mode and call it trash?
I’m only asking because B and C are the most common things that I have run into while playing the Revelry Event. Not that there is anything wrong with speed running. It’s fun to test your fireteams limits. But, I have been getting mixed reviews.
I’ve played the Verdant Forest and my main objective was to optimize my clearing power while moving as fast as possible. But, I had a jarring experience with a teammate on Tuesday.
I logged in and hopped in a fireteam with my group. After running through 40 levels we ran out of time and warped to the 5 bosses. We went back to the tower, picked up bounties from Eva Levante and my friend literally says, “I’m tired of this mode already, let’s run strikes.”
Why can’t we have nice things?
You want to stop playing the new content and go back to playing the vanilla content that you complained about when there was no new content, and now that you have that new content you find old content better?
He wanted to stop because he didn’t want to grind for “no reason”.
It just started on Tuesday and trust me if it was bad, I wouldn’t lie about it. But, even if it’s not mobs and mobs of enemies attacking you in the re-imagined Infinite Forest, it’s still an activity with new triumphs attached.R
I recently wrote about Destiny being in a good place. I still believe that.
The content is literally 2 days old at the time of this writing and I just wish we could enjoy the content without the salt. Destiny 2 still has so many other activities to do. Plus, a new exotic to grind for. Why dog out the content? It’s meant to be an add-on to the other options available. Plus, it’s a free update and the Verdant (infinite) Forest is pretty close to an unlimited horde mode.
I am hoping for a genuine response. How do you feel about the Revelry Event?
When EA and Respawn Entertainment released the teaser image for Star Wars Jedi: Fallen Order. I wrote an opinion piece that said a lot of things that came from a wounded place.
Having played Star Wars Battlefront 1 and 2, I was worried that pay walls would diffuse any fun from the game. On Saturday, more information was released regarding this game. The information dump seemingly answered all of my reservations.
Feel free to read all of my reservations by clicking here: Opinion: I can not get excited for Star Wars Jedi Fallen Order
In the recent information update, Respawn Entertainment revealed the most important thing … there will be no micro transactions.
Wow, I did not see that coming.
So that’s good news! Star Wars Jedi: Fallen Order will be a single player experience will no multiplayer mode or pay walls. I’ve embedded the trailer below in case you haven’t seen it.
We were treated to a teaser image today for the upcoming Star Wars: Jedi Fallen Order game from EA. It’s suppose to be a departure from the slot machine PVP atmosphere that was Battlefront and Battlefront II.
The game, due out in winter 2019, is suppose to tell a story based on the after events of the Star Wars Episode III: Revenge of the Sith prequel. Players will experience events through the eyes of a surviving Padawan. Sounds cool.
It’s always exciting to find out more lore in the Star Wars universe. However, I have a slight hesitation because of previous Star Wars games having items, gear, and characters locked behind a pay wall. I know this topic has been talked about over and over. But, is it too much to ask for a full story without having to pay more than the retailed price?
Micro transactions are a way of life now and as a gamer I have to deal with it. But, it feels like EA went a little over board during Battlefront and Battlefront II.
If this is going to be a story from Respawn Entertainment, I need it to be a full story. No missing parts and no pay walls on the story. Otherwise, it will be somewhat disappointing.
We’ll get a first look at the game this Saturday. I look forward to the hype!
During the Anthem Demo, I played. My initial thought was, wow this is a beautiful game. I found a really hard hitting sniper right at the start of my game play and kept it on the entire time. Why change something that works?
The story that I encountered didn’t really make sense to me so I chose to not waste my time trying to figure it out.
And after my first hour, some of my friends jumped on and we played. We were enjoying doing the open missions together. I even unlocked the Storm Javelin.
My favorite part was the co-op. However, the co-op turned sour when my entire group was kicked from the server during a stronghold mission at the boss.
My entire group didn’t think twice to quit, because who wants to go through all of the over again just to be kicked?
And that was just the demo.
After the official launch, I didn’t hear any good news. I saw reports of the game crashing, secret patches, and boycotts by the player base until BioWare and EA fixed the game.
And then a new patch 1.0.4 was released and it sounded like a nice band aid.
But the first thing I hear is a negative review about loot caches containing cosmetic items instead of quality upgrades for your freelancer.
I don’t know. It sounds scary to me. And it doesn’t sound like something I want to invest my time in. No offense, but as a player that stuck it out with Destiny and Destiny 2, I am now content with the space that the game is in and how it’s shaping up.
See my opinion piece on the current state of Destiny 2.
I’ll keep a watch out for positive feedback, but I am not interested in starting all over again with Anthem. For the players who are playing Anthem and wish it was better…
Good luck, let me know how that goes in three to five years.
Last week Google broke the news about it’s online gaming platform, Stadia. An on-demand cross platform, fully online cloud based system. However, the quality of your game play depends on your internet connection. You could have 60 FPS or not depending on if you have a potato for a router.
This brings up the question, what about the lag?
Excerpts on store.google.com mention that you need high speed internet connection in order to experience the Stadia platform. So should we assume that buffering, stuttering, crashing, and getting kicked from games will be an issue with a subpar connection?
Consider the connection issues that gamers have even when they are hooked up to a Ethernet cord while playing games such as Destiny 2, Division 2, Anthem, Fortnite, Apex Legends and others. Plus, users on YouTube or Twitch are known to have buffering, freezing and audio out of sync issues based on their WiFi connection as well.
Being that Stadia is 100 percent in the cloud, will that play a part in fighting the latency issue? Or will it cause more of a problem?
Right now when you visit YouTube.com and click on your desired video, you are automatically place on ‘auto’. Whatever that means from your connection. On average, that means 720p HD. Will Google place you on auto based on your connection for gaming as well?
The promotional site also mentions being able to watch a video about a game and instantly being able to jump into that game. Can you imagine the amounts of people backed up in the queue waiting to play with their favorite YouTuber?
This is bound to be a new experience for all involved. We’ll be tracking information. View any of the facts discussed in this article by clicking this link.
March 25, 2019 – Apple announced it’s launch of Apple Arcade. They unveiled their new gaming subscription today and promised 100 exclusive games to IOS devices.
They revealed that game studio’s such as SEGA, Lego, Annapurna Interactive, Bossa Studios, and Cartoon Network, among other will be creating content exclusive to the subscription based product.
According to Apple.com, IOS users will be able to play on any of their devices online or offline, with no ads interrupting game play or interface, and the subscription will be viable for everyone with access to your family.
The subscription service is planned for a Fall 2019 launch. Find more information on apple.com.
I’m a long time Destiny player. I’ve enjoyed my time with this game. Through the ups and the interesting times, I played and so did many others. But now, Destiny 2 is in the best place it’s been since Taken King.
Sure, Cayde-6 had to die and pretty much every guardian you come across is Dredgen but, hey at least we’re having fun, right?
I remember the height of Destiny. Always the top of the Twitch directory, never a dull moment with the grind for over-powered but fun weapons, and a very creative community that always made their own fun.
Members of the community made full blown charity events in the process of enjoying the game!
However, as being a content creator becomes more and more accessible, the voice of the community seems to be trending to a toxic conversation. Rants about economy issues in the game are a mainstay, loot drop issues, and lack of reasons to grind.
But, I think Destiny 2 is actually in a great place in this post Forsaken world with the annual pass.
There is more to do in this game than ever before. As a player, we have a longer content loop. You can do strikes, you can grind the Dreaming City, run the Black Armory Forges, and now play out the new modes, Gambit Prime and Reckoning in Season of the Drifter. And let’s not forget we still have two viable raids available as well.
In my honest opinion, I don’t believe we are expected to do each loop for each piece of content. At least not for the average player.
There are times when I don’t get to every milestone before reset. But for those privileged to be able to grind the content daily and reach max power in two or three days, I have a question.
Do you realize the weight your voice holds?
Between using your platform and attending summits, you are speaking for the collective.
Would it be so terrible to admit that the seasonal content since Forsaken has actually added much needed depth to the game?
Random rolls are back, new loot to chase, titles to grind for, longer content loops to play, and materials to stack.
Isn’t that the name of the game?
Plus, the lore is getting really interesting in the game. Have you been able to read up on the Emissary?
Sure no game is perfect and no developer can make the entire player base happy all the time. But, I’m enjoying Bungie’s game. And perhaps focusing on those positives is why I think Destiny 2 is in a great place.